@class CAContext, NSString, FBSSceneIdentityToken; @interface FBSSceneLayer : NSObject { CAContext *_context; unsigned int _contextID; double _level; FBSSceneIdentityToken *_keyboardOwner; long long _type; long long _alignment; NSString *_stringRepresentation; } @property (readonly, nonatomic) CAContext *CAContext; @property (readonly, nonatomic) double level; @property (readonly, nonatomic) unsigned int contextID; @property (readonly, nonatomic) FBSSceneIdentityToken *keyboardOwner; @property (readonly, nonatomic) long long type; @property (readonly, nonatomic) long long alignment; - (id)capture; - (id)init; - (unsigned long long)hash; - (id)initWithContextID:(unsigned int)a0 level:(double)a1; - (id)stringRepresentation; - (void)dealloc; - (BOOL)isCAContextLayer; - (BOOL)isKeyboardLayer; - (id)_init; - (BOOL)isKeyboardProxyLayer; - (id)initWithKeyboardContext:(id)a0; - (id)description; - (BOOL)isKindOfClass:(Class)a0; - (void).cxx_destruct; - (id)initWithKeyboardOwner:(id)a0 level:(double)a1; - (BOOL)isEqual:(id)a0; - (id)initWithWindowContext:(id)a0; @end