@class NSString, NSMutableArray, NSObject; @protocol OS_dispatch_queue; @interface CURunLoopThread : NSObject { BOOL _activateCalled; BOOL _invalidateCalled; struct __CFRunLoop { } *_runLoop; BOOL _runLoopValid; NSMutableArray *_startBlocks; BOOL _threadRunning; struct LogCategory { int x0; int x1; char *x2; unsigned int x3; char *x4; char *x5; int x6; struct LogCategory *x7; struct LogOutput *x8; struct LogOutput *x9; unsigned long long x10; unsigned long long x11; unsigned int x12; unsigned int x13; char *x14; struct LogCategoryPrivate *x15; } *_ucat; } @property (retain, nonatomic) NSObject<OS_dispatch_queue> *dispatchQueue; @property (copy, nonatomic) id /* block */ invalidationHandler; @property (copy, nonatomic) NSString *label; @property (copy, nonatomic) id /* block */ threadInitializeHandler; @property (copy, nonatomic) id /* block */ threadFinalizeHandler; - (id)init; - (void)dealloc; - (void)_invalidated; - (void)_threadMain; - (void)invalidate; - (void)activate; - (void).cxx_destruct; - (void)performBlock:(id /* block */)a0; - (BOOL)_scheduleStopThread; @end