@interface StrokeAnimation.StrokeAnimatingLayer : CAShapeLayer { void /* unknown type, empty encoding */ strokePathData; } - (id)init; - (void).cxx_destruct; - (id)initWithLayer:(id)a0; - (id)initWithCoder:(id)a0; @end
@interface StrokeAnimation.StrokeAnimatingLayer : CAShapeLayer { void /* unknown type, empty encoding */ strokePathData; } - (id)init; - (void).cxx_destruct; - (id)initWithLayer:(id)a0; - (id)initWithCoder:(id)a0; @end