@interface CCUIMutableC2AnimationParameters : CCUIC2AnimationParameters @property (nonatomic, getter=isInteractive) BOOL interactive; @property (nonatomic) double tension; @property (nonatomic) double friction; @property (nonatomic) struct CAFrameRateRange { float x0; float x1; float x2; } frameRateRange; @property (nonatomic) unsigned int highFrameRateReason; - (void)setTension:(double)a0; - (void)setFrameRateRange:(struct CAFrameRateRange { float x0; float x1; float x2; })a0; - (void)setInteractive:(BOOL)a0; - (void)setHighFrameRateReason:(unsigned int)a0; - (void)setFriction:(double)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; @end