@interface ARUICGPointPropertyAnimation : ARUIAnimatableObjectPropertyAnimation @property (readonly, nonatomic) struct CGPoint { double x; double y; } startValue; @property (readonly, nonatomic) struct CGPoint { double x; double y; } endValue; @property (readonly, nonatomic) struct CGPoint { double x; double y; } currentValue; + (id)animationWithEndingCGPointValue:(struct CGPoint { double x0; double x1; })a0 duration:(double)a1 timingFunction:(id)a2 completion:(id /* block */)a3; - (id)_currentValue; - (id)_endValue; - (id)_startValue; - (void)_setCurrentValue:(id)a0; - (void)_setStartValue:(id)a0; - (void)_setEndValue:(id)a0; - (void)_updateWithProgress:(float)a0; - (id)valueByAddingCurrentValueToValue:(id)a0; @end