@interface VFXCore.ParticleSubSpawnAddStateSystem : _TtCs12_SwiftObject { void /* unknown type, empty encoding */ restartState; void /* unknown type, empty encoding */ addState; void /* unknown type, empty encoding */ removeState; } @end
@interface VFXCore.ParticleSubSpawnAddStateSystem : _TtCs12_SwiftObject { void /* unknown type, empty encoding */ restartState; void /* unknown type, empty encoding */ addState; void /* unknown type, empty encoding */ removeState; } @end