@interface FramebufferDescriptor : NSObject <NSCopying> @property (nonatomic) unsigned long long sampleCount; @property (nonatomic) unsigned long long colorPixelFormat; @property (nonatomic) unsigned long long depthPixelFormat; @property (nonatomic) unsigned long long stencilPixelFormat; - (unsigned long long)hash; - (BOOL)isEqual:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (id)initWithRenderPassDescriptor:(id)a0; @end