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@interface ECS.EntityManager : _TtCs12_SwiftObject {
    void /* unknown type, empty encoding */ name;
    void /* unknown type, empty encoding */ clientID;
    void /* unknown type, empty encoding */ isInAuthoringMode;
    void /* unknown type, empty encoding */ componentRegistry;
    void /* unknown type, empty encoding */ entityFamilies;
    void /* unknown type, empty encoding */ allEntityClasses;
    void /* unknown type, empty encoding */ chunkTable;
    void /* unknown type, empty encoding */ chunkStorageLock;
    void /* unknown type, empty encoding */ allComponentDataChunks;
    void /* unknown type, empty encoding */ recycledChunksData;
    void /* unknown type, empty encoding */ recycledChunksDataHistory;
    void /* unknown type, empty encoding */ workerComponentStorage;
    void /* unknown type, empty encoding */ sceneComponentStorage;
    void /* unknown type, empty encoding */ groupsCount;
    void /* unknown type, empty encoding */ copyQueue;
    void /* unknown type, empty encoding */ copyGroup;
    void /* unknown type, empty encoding */ relations;
    void /* unknown type, empty encoding */ transactionDepth;
    void /* unknown type, empty encoding */ hasRunloopTransaction;
    void /* unknown type, empty encoding */ didBeginTransactionAtLastFrame;
    void /* unknown type, empty encoding */ signpostID;
    void /* unknown type, empty encoding */ _entries;
    void /* unknown type, empty encoding */ entityCapacity;
    void /* unknown type, empty encoding */ entityCount;
    void /* unknown type, empty encoding */ generationSalt;
    void /* unknown type, empty encoding */ lock;
    void /* unknown type, empty encoding */ isVFX2;
    void /* unknown type, empty encoding */ firstFreeIndex;
    void /* unknown type, empty encoding */ measureIndexes;
    void /* unknown type, empty encoding */ scheduler;
    void /* unknown type, empty encoding */ queryManager;
    void /* unknown type, empty encoding */ commandQueues;
    void /* unknown type, empty encoding */ updateQueue;
    void /* unknown type, empty encoding */ nextFrameBlocks;
    void /* unknown type, empty encoding */ nextFrameBlocksLock;
    void /* unknown type, empty encoding */ runtimeThread;
    void /* unknown type, empty encoding */ _invalidated;
    void /* unknown type, empty encoding */ imguiEnabled;
    void /* unknown type, empty encoding */ syncLock;
    void /* unknown type, empty encoding */ asyncQueue;
    void /* unknown type, empty encoding */ backgroundingSignalLock;
    void /* unknown type, empty encoding */ applicationInBackground;
    void /* unknown type, empty encoding */ sceneInBackground;
    void /* unknown type, empty encoding */ lockChunksOnQueryForEach;
    void /* unknown type, empty encoding */ shouldNotifyEntityEvent;
    void /* unknown type, empty encoding */ stateDidChangeFn;
    void /* unknown type, empty encoding */ logger;
    void /* unknown type, empty encoding */ clock;
    void /* unknown type, empty encoding */ updateHandlerIndex;
    void /* unknown type, empty encoding */ activeStatesPerEffects;
    void /* unknown type, empty encoding */ lastNonIdleState;
    void /* unknown type, empty encoding */ currentState;
    void /* unknown type, empty encoding */ isInPrepare;
    void /* unknown type, empty encoding */ peerPid;
    void /* unknown type, empty encoding */ peerTaskIdentity;
}

- (void)_applicationWillEnterForeground:(id)a0;
- (void)_applicationDidEnterBackground:(id)a0;
- (void)_sceneWillEnterForeground:(id)a0;
- (void)_sceneDidEnterBackground:(id)a0;

@end