@interface ECS.EntityManager : _TtCs12_SwiftObject { void /* unknown type, empty encoding */ name; void /* unknown type, empty encoding */ clientID; void /* unknown type, empty encoding */ isInAuthoringMode; void /* unknown type, empty encoding */ componentRegistry; void /* unknown type, empty encoding */ entityFamilies; void /* unknown type, empty encoding */ allEntityClasses; void /* unknown type, empty encoding */ chunkTable; void /* unknown type, empty encoding */ chunkStorageLock; void /* unknown type, empty encoding */ allComponentDataChunks; void /* unknown type, empty encoding */ recycledChunksData; void /* unknown type, empty encoding */ recycledChunksDataHistory; void /* unknown type, empty encoding */ workerComponentStorage; void /* unknown type, empty encoding */ sceneComponentStorage; void /* unknown type, empty encoding */ groupsCount; void /* unknown type, empty encoding */ copyQueue; void /* unknown type, empty encoding */ copyGroup; void /* unknown type, empty encoding */ relations; void /* unknown type, empty encoding */ transactionDepth; void /* unknown type, empty encoding */ hasRunloopTransaction; void /* unknown type, empty encoding */ didBeginTransactionAtLastFrame; void /* unknown type, empty encoding */ signpostID; void /* unknown type, empty encoding */ _entries; void /* unknown type, empty encoding */ entityCapacity; void /* unknown type, empty encoding */ entityCount; void /* unknown type, empty encoding */ generationSalt; void /* unknown type, empty encoding */ lock; void /* unknown type, empty encoding */ isVFX2; void /* unknown type, empty encoding */ firstFreeIndex; void /* unknown type, empty encoding */ measureIndexes; void /* unknown type, empty encoding */ scheduler; void /* unknown type, empty encoding */ queryManager; void /* unknown type, empty encoding */ commandQueues; void /* unknown type, empty encoding */ updateQueue; void /* unknown type, empty encoding */ nextFrameBlocks; void /* unknown type, empty encoding */ nextFrameBlocksLock; void /* unknown type, empty encoding */ runtimeThread; void /* unknown type, empty encoding */ _invalidated; void /* unknown type, empty encoding */ imguiEnabled; void /* unknown type, empty encoding */ syncLock; void /* unknown type, empty encoding */ asyncQueue; void /* unknown type, empty encoding */ backgroundingSignalLock; void /* unknown type, empty encoding */ applicationInBackground; void /* unknown type, empty encoding */ sceneInBackground; void /* unknown type, empty encoding */ lockChunksOnQueryForEach; void /* unknown type, empty encoding */ shouldNotifyEntityEvent; void /* unknown type, empty encoding */ stateDidChangeFn; void /* unknown type, empty encoding */ logger; void /* unknown type, empty encoding */ clock; void /* unknown type, empty encoding */ updateHandlerIndex; void /* unknown type, empty encoding */ activeStatesPerEffects; void /* unknown type, empty encoding */ lastNonIdleState; void /* unknown type, empty encoding */ currentState; void /* unknown type, empty encoding */ isInPrepare; void /* unknown type, empty encoding */ peerPid; void /* unknown type, empty encoding */ peerTaskIdentity; } - (void)_applicationWillEnterForeground:(id)a0; - (void)_applicationDidEnterBackground:(id)a0; - (void)_sceneWillEnterForeground:(id)a0; - (void)_sceneDidEnterBackground:(id)a0; @end