@class TSCH3Dvec3DataBuffer, TSCH3DPrefilteredLineRenderer; @interface TSCH3DChartSelectedElementHighlightSceneObjectProperties : NSObject { TSCH3Dvec3DataBuffer *edgeVertices; TSCH3DPrefilteredLineRenderer *_renderer; } @property (retain, nonatomic) TSCH3Dvec3DataBuffer *edgeVertices; @property (readonly, nonatomic) TSCH3DPrefilteredLineRenderer *renderer; @property (nonatomic) unsigned long long selectedSeriesIndex; @property (nonatomic) struct tvec4<float> { union { float x; float r; float s; } ; union { float y; float g; float t; } ; union { float z; float b; float p; } ; union { float w; float a; float q; } ; } color; - (id)init; - (id).cxx_construct; - (void).cxx_destruct; @end