@interface VGCoderUtilities : NSObject + (struct __CVBuffer { } *)decodePixelBufferForKey:(id)a0 decoder:(id)a1; + (void)encodePixelBuffer:(struct __CVBuffer { } *)a0 forKey:(id)a1 encoder:(id)a2; @end
@interface VGCoderUtilities : NSObject + (struct __CVBuffer { } *)decodePixelBufferForKey:(id)a0 decoder:(id)a1; + (void)encodePixelBuffer:(struct __CVBuffer { } *)a0 forKey:(id)a1 encoder:(id)a2; @end