@interface UIKBRenderFactory_iPhoneChocoReachable : UIKBRenderFactory_Composite - (struct UIEdgeInsets { double x0; double x1; double x2; double x3; })wideShadowPaddleInsets; - (Class)_overlayFactoryClass; - (double)variantWideShadowWeight; @end
@interface UIKBRenderFactory_iPhoneChocoReachable : UIKBRenderFactory_Composite - (struct UIEdgeInsets { double x0; double x1; double x2; double x3; })wideShadowPaddleInsets; - (Class)_overlayFactoryClass; - (double)variantWideShadowWeight; @end