@class UIColor, _TVImageView, TVButtonContent, IKViewElement, UIView, _UIFloatingContentView, UILabel; @interface TVButton : UIControl @property (readonly, nonatomic) _UIFloatingContentView *floatingView; @property (readonly, nonatomic) UIView *overlayView; @property (readonly, nonatomic) long long backdropStyle; @property (readonly, nonatomic) BOOL blurEnabled; @property (readonly, nonatomic) TVButtonContent *buttonContent; @property (nonatomic, getter=isDisabled) BOOL disabled; @property (nonatomic) double focusSizeIncrease; @property (retain, nonatomic) _TVImageView *imageView; @property (retain, nonatomic) UILabel *textContentView; @property (retain, nonatomic) _TVImageView *accessoryView; @property (copy, nonatomic) UIColor *highlightColor; @property (retain, nonatomic) IKViewElement *viewElement; @property (copy, nonatomic) id /* block */ selectActionHandler; @property (copy, nonatomic) id /* block */ playActionHandler; + (id)_buttonContentWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0 blurEffectStyle:(long long)a1 blurEnabled:(BOOL)a2; - (void)setBackgroundColor:(id)a0; - (void)traitCollectionDidChange:(id)a0; - (void)setHighlighted:(BOOL)a0; - (BOOL)canBecomeFocused; - (id)backgroundColor; - (void)setCornerRadius:(double)a0; - (void)setEnabled:(BOOL)a0; - (void).cxx_destruct; - (void)didUpdateFocusInContext:(id)a0 withAnimationCoordinator:(id)a1; - (void)layoutSubviews; - (void)setGroupName:(id)a0; - (void)setSelected:(BOOL)a0 animated:(BOOL)a1; - (void)setSelected:(BOOL)a0; - (struct CGSize { double x0; double x1; })sizeThatFits:(struct CGSize { double x0; double x1; })a0; - (void)setContentMotionRotation:(struct CGPoint { double x0; double x1; })a0 translation:(struct CGPoint { double x0; double x1; })a1; - (void)setSelected:(BOOL)a0 animated:(BOOL)a1 withAnimationCoordinator:(id)a2; - (void)updatePreferredFocusedViewStateForFocus:(BOOL)a0; - (void)_selectButtonAction:(id)a0; - (void)setImageTrailsTextContent:(BOOL)a0; - (void)tv_setLayout:(id)a0; - (void)_updateBackgroundColorForState:(unsigned long long)a0; - (void)_playButtonAction:(id)a0; - (void)_setFocused:(BOOL)a0 animationCoordinator:(id)a1; - (void)_updateFocusStateWithCoordinator:(id)a0; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0 blurEffectStyle:(long long)a1 blurEnabled:(BOOL)a2; @end