@interface SKTransformNode : SKNode { void *_skcTransformLayer; void /* unknown type, empty encoding */ _euler; } @property (nonatomic) double xRotation; @property (nonatomic) double yRotation; - (struct { })quaternion; - (void)setQuaternion:(struct { })a0; - (struct { void /* unknown type, empty encoding */ x0[3]; })rotationMatrix; - (void /* unknown type, empty encoding */)eulerAngles; - (void)setZRotation:(double)a0; - (double)zRotation; - (void)setRotationMatrix:(struct { void /* unknown type, empty encoding */ x0[3]; })a0; - (void)setEulerAngles:(SEL)a0; - (void)_didMakeBackingNode; - (void *)_makeBackingNode; @end