@class SKPhysicsBody; @interface SKPhysicsContact : NSObject @property (readonly, nonatomic) SKPhysicsBody *bodyA; @property (readonly, nonatomic) SKPhysicsBody *bodyB; @property (readonly, nonatomic) struct CGPoint { double x; double y; } contactPoint; @property (readonly, nonatomic) struct CGVector { double dx; double dy; } contactNormal; @property (readonly, nonatomic) double collisionImpulse; + (id)allocWithZone:(struct _NSZone { } *)a0; - (void).cxx_destruct; @end