@class NSString, NSMutableSet, NSMutableDictionary; @interface SBFSceneWorkspaceDefaultDelegate : NSObject <SBFSceneWorkspaceControllerDelegate> { NSMutableSet *_scenesActivatedUponClientConnection; NSMutableSet *_scenesKeptActiveWhileForeground; NSMutableDictionary *_scenesWithActivationContextGeneratorBlock; } @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (id)init; - (void)workspace:(id)a0 clientDidConnectWithHandshake:(id)a1; - (void)sceneDidDeactivate:(id)a0 withError:(id)a1; - (void)sceneDidActivate:(id)a0; - (void)setScene:(id)a0 shouldActivateUponClientConnection:(BOOL)a1 withContextGenerator:(id /* block */)a2; - (void)setScene:(id)a0 shouldBeKeptActiveWhileForeground:(BOOL)a1 withContextGenerator:(id /* block */)a2; - (void).cxx_destruct; - (void)workspace:(id)a0 willRemoveScene:(id)a1; - (void)workspace:(id)a0 didAddScene:(id)a1; - (void)sceneContentStateDidChange:(id)a0; - (void)_activateScene:(id)a0; - (void)_cleanupTransitionContextGeneratorBlockForSceneIfNeeded:(id)a0; - (void)_setScene:(id)a0 activatesWithTransitionContextGeneratorBlock:(id /* block */)a1; - (void)_setScene:(id)a0 cached:(BOOL)a1 inContainer:(id)a2 withContextGenerator:(id /* block */)a3; @end