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@interface SVButton : UIButton

@property (nonatomic) struct UIEdgeInsets { double top; double left; double bottom; double right; } touchInsets;
@property (copy, nonatomic, setter=onTouchUpInside:) id /* block */ touchUpInsideBlock;

- (BOOL)pointInside:(struct CGPoint { double x0; double x1; })a0 withEvent:(id)a1;
- (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0;
- (void).cxx_destruct;
- (void)_privateButtonTapped;

@end