@class SCNAction; @interface SCNActionRepeat : SCNAction { struct SCNCActionRepeat { void /* function */ **x0; double x1; id /* block */ x2; id x3; BOOL x4; double x5; double x6; double x7; double x8; double x9; BOOL x10; BOOL x11; id /* block */ x12; struct __CFString *x13; long long x14; double x15; double x16; double x17; double x18; struct SCNCAction *x19; unsigned long long x20; unsigned long long x21; double x22; BOOL x23; } *_mycaction; SCNAction *_repeatedAction; } + (BOOL)supportsSecureCoding; + (id)repeatAction:(id)a0 count:(unsigned long long)a1; + (id)repeatActionForever:(id)a0; - (id)init; - (void)dealloc; - (void)encodeWithCoder:(id)a0; - (id)initWithCoder:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (BOOL)isCustom; - (id)reversedAction; @end