@protocol MTLTexture; @interface ResamplerTextures : NSObject @property (retain) id<MTLTexture> inputTexture; @property (retain) id<MTLTexture> inputTexureUV; @property (retain) id<MTLTexture> tempTextureY; @property (retain) id<MTLTexture> tempTextureUV; @property (retain) id<MTLTexture> outputTextureY; @property (retain) id<MTLTexture> outputTextureUV; - (void).cxx_destruct; @end