@protocol _REUIControllerTrainingContextDelegate; @interface _REUIControllerTrainingContext : REUITrainingContext @property (nonatomic) double maximumNegativeDwellTime; @property (nonatomic) double minimumPositiveDwellTime; @property (nonatomic) unsigned long long onScreenElementCount; @property (weak, nonatomic) id<_REUIControllerTrainingContextDelegate> delegate; - (void).cxx_destruct; - (BOOL)elementIsAvailable:(id)a0; - (id)elementsOrdered:(unsigned long long)a0 relativeToElement:(id)a1; - (id)interactionTypeForElement:(id)a0; @end