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@interface RealityFoundation.CustomMaterialResource : RealityKit.__MaterialResource {
    void /* unknown type, empty encoding */ lightingModel;
    void /* unknown type, empty encoding */ coreSurfaceShader;
    void /* unknown type, empty encoding */ coreGeometryModifier;
    void /* unknown type, empty encoding */ surfaceShaderUsesCustomParams;
    void /* unknown type, empty encoding */ geometryModifierUsesCustomParams;
    void /* unknown type, empty encoding */ combinedCustomParameters;
}

@end