@interface PXUIButtonConfiguration : NSObject @property (nonatomic) struct UIEdgeInsets { double top; double left; double bottom; double right; } hitTestOutset; @property (nonatomic) BOOL allowAnimatedHighlighting; @property (nonatomic) long long cursorEffect; + (id)configurationWithCursorEffect:(long long)a0; - (id)init; - (id)copyWithZone:(struct _NSZone { } *)a0; @end