@interface PXCuratedLibraryGridLayoutGenerator : PXLayoutGenerator { struct CGSize { double width; double height; } _itemSize; double _interItemSpacing; struct UIEdgeInsets { double top; double left; double bottom; double right; } _insets; BOOL _isPrepared; struct _PXLayoutGeometry { long long x0; struct CGPoint { double x0; double x1; } x1; struct CGSize { double x0; double x1; } x2; struct CGAffineTransform { double x0; double x1; double x2; double x3; double x4; double x5; } x3; float x4; long long x5; struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x6; struct CGSize { double x0; double x1; } x7; } *_geometries; unsigned long long _geometriesCount; struct CGSize { double width; double height; } _actualSize; double _lastFullRowBottomEdge; struct _PXCornerSpriteIndexes { unsigned int topLeft; unsigned int topRight; unsigned int bottomLeft; unsigned int bottomRight; } _cornerSpriteIndexes; } @property (readonly, nonatomic) double lastFullRowBottomEdge; - (void)dealloc; - (struct CGSize { double x0; double x1; })size; - (void)invalidate; - (id)initWithMetrics:(id)a0; - (void)getGeometries:(struct _PXLayoutGeometry { long long x0; struct CGPoint { double x0; double x1; } x1; struct CGSize { double x0; double x1; } x2; struct CGAffineTransform { double x0; double x1; double x2; double x3; double x4; double x5; } x3; float x4; long long x5; struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x6; struct CGSize { double x0; double x1; } x7; } *)a0 inRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1 withKind:(long long)a2; - (void)_prepareGeometriesBufferForCount:(unsigned long long)a0; - (void)_prepareIfNeeded; - (struct _PXCornerSpriteIndexes { unsigned int x0; unsigned int x1; unsigned int x2; unsigned int x3; })cornerSpriteIndexes; - (struct CGSize { double x0; double x1; })estimatedSize; - (struct _NSRange { unsigned long long x0; unsigned long long x1; })geometriesRangeCoveringRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; @end