@class NSDictionary, NSSet, NSObject; @protocol OS_os_log; @interface PGAssetFeatureBehavioralProcessor : NSObject <PGBehavioralAlgorithm> { NSObject<OS_os_log> *_loggingConnection; } @property (retain, nonatomic) NSDictionary *personFeatures; @property (retain, nonatomic) NSDictionary *sceneFeatures; @property (retain, nonatomic) NSSet *goldAssets; @property (nonatomic) double similarityScoreNormalizer; - (void).cxx_destruct; - (id)_semanticScoreByAssetUUIDForAssets:(id)a0 normalize:(BOOL)a1; - (id)dataToPersist; - (id)initWithGoldAssets:(id)a0 loggingConnection:(id)a1; - (id)initWithGoldAssets:(id)a0 persistedData:(id)a1 loggingConnection:(id)a2; - (void)personAndSceneFeaturesFromGoldAssetsUsingBlock:(id /* block */)a0; - (void)preprocessWithProgressBlock:(id /* block */)a0; - (id)semanticScoreByAssetUUIDForAssets:(id)a0; - (float)semanticScoreForAsset:(id)a0; @end