@interface PDRevealOptions : PDEightDirectionOptions { BOOL mIsThroughBlack; } - (BOOL)isThroughBlack; - (void)setIsThroughBlack:(BOOL)a0; @end
@interface PDRevealOptions : PDEightDirectionOptions { BOOL mIsThroughBlack; } - (BOOL)isThroughBlack; - (void)setIsThroughBlack:(BOOL)a0; @end