@class NSMutableArray; @interface OADPath : NSObject { struct CGSize { double width; double height; } mSize; NSMutableArray *mElements; int mFillMode; BOOL mStroked; } - (void)setSize:(struct CGSize { double x0; double x1; })a0; - (id)init; - (struct CGSize { double x0; double x1; })size; - (id)description; - (int)fillMode; - (void)setFillMode:(int)a0; - (void)addElement:(id)a0; - (void).cxx_destruct; - (id)elementAtIndex:(unsigned long long)a0; - (unsigned long long)elementCount; - (BOOL)stroked; - (void)setStroked:(BOOL)a0; @end