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@class NUImageTransform3D;

@interface NUTransform3DNode : NUTransformNode {
    NUImageTransform3D *_transform;
}

- (id)debugQuickLookObject;
- (void).cxx_destruct;
- (id)_evaluateImage:(out id *)a0;
- (id)_evaluateImageGeometry:(out id *)a0;
- (id)initWithSettings:(id)a0 inputs:(id)a1;
- (id)resolvedNodeWithCachedInputs:(id)a0 settings:(id)a1 pipelineState:(id)a2 error:(out id *)a3;
- (id)_transformWithError:(out id *)a0;
- (id)initWithTransform3D:(id)a0 input:(id)a1;

@end