@class NSArray, CAAnimation, NSString; @interface MDLTransform : NSObject <NSCopying, MDLTransformComponent> { struct MDLAffineTransform { struct vector<std::pair<double, float __attribute__((ext_vector_type(3)))>, std::allocator<std::pair<double, float __attribute__((ext_vector_type(3)))>>> { void *__begin_; void *__end_; struct __compressed_pair<std::pair<double, float __attribute__((ext_vector_type(3)))> *, std::allocator<std::pair<double, float __attribute__((ext_vector_type(3)))>>> { void *__value_; } __end_cap_; } _keyedTranslation; struct vector<std::pair<double, float __attribute__((ext_vector_type(3)))>, std::allocator<std::pair<double, float __attribute__((ext_vector_type(3)))>>> { void *__begin_; void *__end_; struct __compressed_pair<std::pair<double, float __attribute__((ext_vector_type(3)))> *, std::allocator<std::pair<double, float __attribute__((ext_vector_type(3)))>>> { void *__value_; } __end_cap_; } _keyedRotation; struct vector<std::pair<double, float __attribute__((ext_vector_type(3)))>, std::allocator<std::pair<double, float __attribute__((ext_vector_type(3)))>>> { void *__begin_; void *__end_; struct __compressed_pair<std::pair<double, float __attribute__((ext_vector_type(3)))> *, std::allocator<std::pair<double, float __attribute__((ext_vector_type(3)))>>> { void *__value_; } __end_cap_; } _keyedShear; struct vector<std::pair<double, float __attribute__((ext_vector_type(3)))>, std::allocator<std::pair<double, float __attribute__((ext_vector_type(3)))>>> { void *__begin_; void *__end_; struct __compressed_pair<std::pair<double, float __attribute__((ext_vector_type(3)))> *, std::allocator<std::pair<double, float __attribute__((ext_vector_type(3)))>>> { void *__value_; } __end_cap_; } _keyedScale; double _startTime; double _greatestTime; BOOL _identity; BOOL _resetTransformStack; double _evaluationTime; struct float4x4 { void /* unknown type, empty encoding */ columns[4]; } _transform; struct float4x4 { void /* unknown type, empty encoding */ columns[4]; } _invTransform; struct float4x4 { void /* unknown type, empty encoding */ columns[4]; } _jacobiRotation; struct float4x4 { void /* unknown type, empty encoding */ columns[4]; } _invJacobiRotation; } _transform; } @property (readonly, nonatomic) CAAnimation *transformAnimation; @property (nonatomic) void /* unknown type, empty encoding */ translation; @property (nonatomic) void /* unknown type, empty encoding */ rotation; @property (nonatomic) void /* unknown type, empty encoding */ shear; @property (nonatomic) void /* unknown type, empty encoding */ scale; @property (nonatomic) struct { void /* unknown type, empty encoding */ x0[4]; } matrix; @property (nonatomic) BOOL resetsTransform; @property (readonly, nonatomic) double minimumTime; @property (readonly, nonatomic) double maximumTime; @property (readonly, copy, nonatomic) NSArray *keyTimes; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; + (struct { void /* unknown type, empty encoding */ x0[4]; })globalTransformWithObject:(id)a0 atTime:(double)a1; + (struct { void /* unknown type, empty encoding */ x0[4]; })localTransformWithObject:(id)a0 atTime:(double)a1; - (id)init; - (id).cxx_construct; - (void).cxx_destruct; - (id)copyWithZone:(struct _NSZone { } *)a0; - (void)setIdentity; - (void)setLocalTransform:(struct { void /* unknown type, empty encoding */ x0[4]; })a0; - (struct { void /* unknown type, empty encoding */ x0[4]; })localTransformAtTime:(double)a0; - (id)initWithMatrix:(struct { void /* unknown type, empty encoding */ x0[4]; })a0; - (id)initWithMatrix:(struct { void /* unknown type, empty encoding */ x0[4]; })a0 resetsTransform:(BOOL)a1; - (void /* unknown type, empty encoding */)rotationAtTime:(double)a0; - (id)initWithIdentity; - (id)initWithTransformComponent:(id)a0; - (id)initWithTransformComponent:(id)a0 resetsTransform:(BOOL)a1; - (struct { void /* unknown type, empty encoding */ x0[4]; })rotationMatrixAtTime:(double)a0; - (void /* unknown type, empty encoding */)scaleAtTime:(double)a0; - (void)setLocalTransform:(struct { void /* unknown type, empty encoding */ x0[4]; })a0 forTime:(double)a1; - (void)setMatrix:(struct { void /* unknown type, empty encoding */ x0[4]; })a0 forTime:(double)a1; - (void)setRotation:(SEL)a0 forTime:(double)a1; - (void)setScale:(SEL)a0 forTime:(double)a1; - (void)setShear:(SEL)a0 forTime:(double)a1; - (void)setTranslation:(SEL)a0 forTime:(double)a1; - (void /* unknown type, empty encoding */)shearAtTime:(double)a0; - (void /* unknown type, empty encoding */)translationAtTime:(double)a0; @end