@class NSString; @protocol MTLDevice; @interface MTLToolsComputeCommandEncoder : MTLToolsCommandEncoder <MTLComputeCommandEncoderSPI> @property (readonly) id<MTLDevice> device; @property (copy) NSString *label; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; @property (readonly) unsigned long long dispatchType; - (void)waitForFence:(id)a0; - (void)setVisibleFunctionTables:(const id *)a0 withBufferRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; - (void)setBuffer:(id)a0 offset:(unsigned long long)a1 atIndex:(unsigned long long)a2; - (void)executeCommandsInBuffer:(id)a0 withRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; - (void)setComputePipelineState:(id)a0; - (void)setIntersectionFunctionTables:(const id *)a0 withBufferRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; - (void)setVisibleFunctionTable:(id)a0 atBufferIndex:(unsigned long long)a1; - (void)updateFence:(id)a0; - (void)memoryBarrierWithResources:(const id *)a0 count:(unsigned long long)a1; - (void)setAccelerationStructure:(id)a0 atBufferIndex:(unsigned long long)a1; - (void)useHeaps:(const id *)a0 count:(unsigned long long)a1; - (void)memoryBarrierWithScope:(unsigned long long)a0; - (void)setBuffers:(const id *)a0 offsets:(const unsigned long long *)a1 withRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a2; - (void)useResource:(id)a0 usage:(unsigned long long)a1; - (void)executeCommandsInBuffer:(id)a0 indirectBuffer:(id)a1 indirectBufferOffset:(unsigned long long)a2; - (void)setIntersectionFunctionTable:(id)a0 atBufferIndex:(unsigned long long)a1; - (void)sampleCountersInBuffer:(id)a0 atSampleIndex:(unsigned long long)a1 withBarrier:(BOOL)a2; - (void)useHeap:(id)a0; - (void)useResources:(const id *)a0 count:(unsigned long long)a1 usage:(unsigned long long)a2; - (void)dispatchThreadgroups:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a0 threadsPerThreadgroup:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a1; - (void)dispatchThreadgroupsWithIndirectBuffer:(id)a0 indirectBufferOffset:(unsigned long long)a1 threadsPerThreadgroup:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a2; - (void)dispatchThreads:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a0 threadsPerThreadgroup:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a1; - (void)setBuffer:(id)a0 offset:(unsigned long long)a1 attributeStride:(unsigned long long)a2 atIndex:(unsigned long long)a3; - (void)setBufferOffset:(unsigned long long)a0 atIndex:(unsigned long long)a1; - (void)setBufferOffset:(unsigned long long)a0 attributeStride:(unsigned long long)a1 atIndex:(unsigned long long)a2; - (void)setBuffers:(const id *)a0 offsets:(const unsigned long long *)a1 attributeStrides:(const unsigned long long *)a2 withRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a3; - (void)setBytes:(const void *)a0 length:(unsigned long long)a1 atIndex:(unsigned long long)a2; - (void)setBytes:(const void *)a0 length:(unsigned long long)a1 attributeStride:(unsigned long long)a2 atIndex:(unsigned long long)a3; - (void)setImageblockWidth:(unsigned long long)a0 height:(unsigned long long)a1; - (void)setSamplerState:(id)a0 atIndex:(unsigned long long)a1; - (void)setSamplerState:(id)a0 lodMinClamp:(float)a1 lodMaxClamp:(float)a2 atIndex:(unsigned long long)a3; - (void)setSamplerStates:(const id *)a0 lodMinClamps:(const float *)a1 lodMaxClamps:(const float *)a2 withRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a3; - (void)setSamplerStates:(const id *)a0 withRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; - (void)setStageInRegion:(struct { struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } x0; struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } x1; })a0; - (void)setStageInRegionWithIndirectBuffer:(id)a0 indirectBufferOffset:(unsigned long long)a1; - (void)setTexture:(id)a0 atIndex:(unsigned long long)a1; - (void)setTextures:(const id *)a0 withRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; - (void)setThreadgroupMemoryLength:(unsigned long long)a0 atIndex:(unsigned long long)a1; - (void)setThreadgroupDistributionMode:(long long)a0; - (void)signalProgress:(unsigned int)a0; - (id)endEncodingAndRetrieveProgramAddressTable; - (id)initWithBaseObject:(id)a0 parent:(id)a1; - (void)setSubstream:(unsigned int)a0; - (void)setThreadgroupDistributionModeWithClusterGroupIndex:(unsigned int)a0; - (void)setThreadgroupPackingDisabled:(BOOL)a0; - (void)waitForProgress:(unsigned int)a0; - (BOOL)encodeEndWhile; - (void)encodeStartWhile:(id)a0 offset:(unsigned long long)a1 comparison:(unsigned long long)a2 referenceValue:(unsigned int)a3; - (void)encodeStartElse; - (void)dispatchThreadsWithIndirectBuffer:(id)a0 indirectBufferOffset:(unsigned long long)a1; - (void)enableNullBufferBinds:(BOOL)a0; - (BOOL)encodeEndDoWhile:(id)a0 offset:(unsigned long long)a1 comparison:(unsigned long long)a2 referenceValue:(unsigned int)a3; - (BOOL)encodeEndIf; - (void)encodeStartDoWhile; - (void)encodeStartIf:(id)a0 offset:(unsigned long long)a1 comparison:(unsigned long long)a2 referenceValue:(unsigned int)a3; - (id)initWithComputeCommandEncoder:(id)a0 parent:(id)a1 descriptor:(id)a2; - (void)insertCompressedTextureReinterpretationFlush; - (void)insertUncompressedToCompressedFlush; - (id)newKernelDebugInfo; - (void)setImageBlockWidth:(unsigned long long)a0 height:(unsigned long long)a1; - (void)useResourceGroup:(id)a0 usage:(unsigned long long)a1; @end