@interface MTLRenderPassColorAttachmentDescriptor : MTLRenderPassAttachmentDescriptor @property (nonatomic) struct { double x0; double x1; double x2; double x3; } clearColor; + (id)allocWithZone:(struct _NSZone { } *)a0; + (id)alloc; @end
@interface MTLRenderPassColorAttachmentDescriptor : MTLRenderPassAttachmentDescriptor @property (nonatomic) struct { double x0; double x1; double x2; double x3; } clearColor; + (id)allocWithZone:(struct _NSZone { } *)a0; + (id)alloc; @end