@class UIWindow, NSString, NSHashTable, SBWindowScene, NSMutableArray; @interface SBStatusBarReusePool : NSObject <BSDescriptionProviding> { NSHashTable *_statusBars; UIWindow *_recycledStatusBarsContainerWindow; NSMutableArray *_recycledStatusBars; } @property (weak, nonatomic) SBWindowScene *windowScene; @property (copy, nonatomic) id /* block */ newStatusBarConfigurationHandler; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (id)initWithWindowScene:(id)a0; - (void)enumerateStatusBars:(id /* block */)a0; - (id)succinctDescriptionBuilder; - (id)getReusableStatusBarWithReason:(id)a0; - (void)_resetStatusBar:(id)a0 clearOverrides:(BOOL)a1; - (id)descriptionBuilderWithMultilinePrefix:(id)a0; - (id)getReusableStatusBarWithReason:(id)a0 withFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a1; - (void)recycleStatusBar:(id)a0; - (id)descriptionWithMultilinePrefix:(id)a0; - (void)_removeStatusBarContainer:(id)a0; - (void).cxx_destruct; - (id)succinctDescription; - (unsigned long long)_statusBarInstanceLimit; @end