@class FBSDisplayIdentity, NSString, SBSceneManager, NSMutableSet; @protocol SBSceneManagerReferenceDelegate; @interface SBSceneManagerReference : NSObject <BSDebugDescriptionProviding> { id<SBSceneManagerReferenceDelegate> _delegate; SBSceneManager *_manager; SBSceneManager *_weak_manager; BOOL _managerWasValid; BOOL _displayIsConnected; NSMutableSet *_retainingScenes; BOOL _invalidated; } @property (retain, nonatomic) FBSDisplayIdentity *displayIdentity; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (void)setManager:(id)a0; - (id)delegate; - (id)succinctDescriptionBuilder; - (void)invalidate; - (BOOL)isRetaining; - (id)descriptionBuilderWithMultilinePrefix:(id)a0; - (void)releaseForScene:(id)a0; - (BOOL)isDefunct; - (id)descriptionWithMultilinePrefix:(id)a0; - (void)retainForScene:(id)a0; - (void).cxx_destruct; - (void)_autoreleaseManager:(id)a0; - (id)manager; - (id)succinctDescription; - (void)setDelegate:(id)a0; - (id)initWithDisplayIdentity:(id)a0; - (void)_updateRetainWithBlock:(id /* block */)a0; - (void)setDisplayIsConnected:(BOOL)a0; - (id)debugDescriptionWithMultilinePrefix:(id)a0; @end