@interface VKObjectBoundsContext : NSObject { struct vector<gm::Matrix<double, 2, 1>, std::allocator<gm::Matrix<double, 2, 1>>> { void *__begin_; void *__end_; struct __compressed_pair<gm::Matrix<double, 2, 1> *, std::allocator<gm::Matrix<double, 2, 1>>> { void *__value_; } __end_cap_; } _points; } @property (nonatomic) struct VKEdgeInsets { float top; float left; float bottom; float right; } edgePadding; - (struct { struct { double x0; double x1; } x0; struct { double x0; double x1; } x1; })boundingRect; - (id).cxx_construct; - (void)addPoints:(const void *)a0; - (void).cxx_destruct; - (BOOL)isEmpty; @end