@interface GameCenterUI.AchievementBadgeInnerShadowLayer : CALayer - (id)init; - (void)drawInContext:(struct CGContext { } *)a0; - (id)initWithLayer:(id)a0; - (id)initWithCoder:(id)a0; @end
@interface GameCenterUI.AchievementBadgeInnerShadowLayer : CALayer - (id)init; - (void)drawInContext:(struct CGContext { } *)a0; - (id)initWithLayer:(id)a0; - (id)initWithCoder:(id)a0; @end