@class NSArray, GKGameRecord, NSDictionary; @interface GKDashboardLeaderboardSetDataSource : GKCollectionDataSource @property (retain, nonatomic) GKGameRecord *gameRecord; @property (retain, nonatomic) NSArray *leaderboardSets; @property (retain, nonatomic) NSDictionary *leaderboardSetAssetNames; @property (retain, nonatomic) NSDictionary *leaderboardAssetNames; - (long long)itemCount; - (struct CGSize { double x0; double x1; })collectionView:(id)a0 layout:(id)a1 sizeForItemAtIndexPath:(id)a2; - (void)collectionView:(id)a0 didSelectItemAtIndexPath:(id)a1; - (void)loadDataWithCompletionHandler:(id /* block */)a0; - (void).cxx_destruct; - (BOOL)collectionView:(id)a0 shouldSelectItemAtIndexPath:(id)a1; - (id)collectionView:(id)a0 cellForItemAtIndexPath:(id)a1; - (id)initWithGameRecord:(id)a0; - (id)itemForIndexPath:(id)a0; - (double)preferredCollectionHeight; - (void)removeLeaderboardSetsWithoutImages; - (id)sectionHeaderText; - (void)setupCollectionView:(id)a0; @end