@class NSURL, NSData, NSString; @interface GTReplayUpdateLibrary : GTReplayRequest <NSSecureCoding> @property (class, readonly) BOOL supportsSecureCoding; @property (nonatomic) union { struct { int dispatchIndex; int dispatchICBIndex; } ; unsigned long long uid; } dispatchUID; @property (nonatomic) unsigned long long streamRef; @property (retain, nonatomic) NSURL *shaderURL; @property (retain, nonatomic) NSData *shaderIR; @property (retain, nonatomic) NSString *shaderSource; - (void)encodeWithCoder:(id)a0; - (void).cxx_destruct; - (id)initWithCoder:(id)a0; @end