@class MTLRenderPassDescriptor, MTLTextureDescriptor, MTLRenderPassColorAttachmentDescriptor, DYMTLCommonDebugFunctionPlayer; @protocol MTLTexture, MTLComputePipelineState, DYMTLStatefulParallelRenderCommandEncoder, MTLFunction, MTLCommandBufferSPI, MTLLibrary, MTLRenderPipelineState, DYMTLStatefulRenderCommandEncoder; @interface DYMTLDebugWireframeRenderer : NSObject { DYMTLCommonDebugFunctionPlayer *_player; id<MTLLibrary> _wireframeLibrary; id<MTLFunction> _wireframeCreationFragmentFunction; id<MTLFunction> _outlinePostProcessFunction; MTLTextureDescriptor *_wireframeTextureDescriptor; MTLTextureDescriptor *_outlineTextureDescriptor; MTLRenderPassColorAttachmentDescriptor *_wireframeRenderPassColorAttachmentDescriptor; MTLRenderPassDescriptor *_wireframeRenderPassDescriptor; MTLRenderPassColorAttachmentDescriptor *_solidRenderPassColorAttachmentDescriptor; MTLRenderPassDescriptor *_solidRenderPassDescriptor; id<MTLRenderPipelineState> _wireframeRenderPipelineState; id<MTLComputePipelineState> _outlineComputePipelineState; id<DYMTLStatefulRenderCommandEncoder> _savedVertexState; unsigned long long _originalCommandEncoderId; id<MTLCommandBufferSPI> _originalCommandBuffer; id<DYMTLStatefulRenderCommandEncoder> _originalEncoder; id<DYMTLStatefulParallelRenderCommandEncoder> _originalParallelEncoder; BOOL _supports_tessellation; } @property (readonly, nonatomic) id<MTLTexture> wireframeTexture; @property (readonly, nonatomic) id<MTLTexture> outlineTexture; @property (readonly, nonatomic) id<MTLTexture> solidTexture; - (void).cxx_destruct; - (BOOL)_currentRenderPipelineHasBufferOrTextureReadWrite:(id)a0 encoder:(id)a1; - (long long)_prepareWireframeTextureWithEncoder:(id)a0 commandBuffer:(id)a1 pipelineState:(id)a2 parallelEncoder:(id)a3 renderPassDescriptor:(struct DYMTLRenderPassDescriptor { unsigned long long x0; unsigned long long x1; struct DYMTLRenderPassAttachmentDescriptor { unsigned long long x0; unsigned long long x1; unsigned long long x2; unsigned long long x3; unsigned long long x4; unsigned long long x5; unsigned long long x6; unsigned long long x7; unsigned long long x8; unsigned long long x9; unsigned long long x10; struct DYMTLClearValue { union { struct { double x0; double x1; double x2; double x3; } x0; double x1[4]; } x0; } x11; BOOL x12; unsigned long long x13; unsigned long long x14; } x2[8]; struct DYMTLRenderPassAttachmentDescriptor { unsigned long long x0; unsigned long long x1; unsigned long long x2; unsigned long long x3; unsigned long long x4; unsigned long long x5; unsigned long long x6; unsigned long long x7; unsigned long long x8; unsigned long long x9; unsigned long long x10; struct DYMTLClearValue { union { struct { double x0; double x1; double x2; double x3; } x0; double x1[4]; } x0; } x11; BOOL x12; unsigned long long x13; unsigned long long x14; } x3; struct DYMTLRenderPassAttachmentDescriptor { unsigned long long x0; unsigned long long x1; unsigned long long x2; unsigned long long x3; unsigned long long x4; unsigned long long x5; unsigned long long x6; unsigned long long x7; unsigned long long x8; unsigned long long x9; unsigned long long x10; struct DYMTLClearValue { union { struct { double x0; double x1; double x2; double x3; } x0; double x1[4]; } x0; } x11; BOOL x12; unsigned long long x13; unsigned long long x14; } x4; unsigned long long x5; unsigned long long x6; unsigned long long x7; unsigned long long x8; unsigned long long x9; unsigned long long x10; unsigned long long x11; unsigned long long x12; struct DYMTLSamplePosition { float x0; float x1; } x13[8]; unsigned long long x14; BOOL x15; BOOL x16; BOOL x17; } *)a4; - (void)_updateTextureDescriptor:(id)a0 usingEncoder:(id)a1 renderPassDescriptor:(struct DYMTLRenderPassDescriptor { unsigned long long x0; unsigned long long x1; struct DYMTLRenderPassAttachmentDescriptor { unsigned long long x0; unsigned long long x1; unsigned long long x2; unsigned long long x3; unsigned long long x4; unsigned long long x5; unsigned long long x6; unsigned long long x7; unsigned long long x8; unsigned long long x9; unsigned long long x10; struct DYMTLClearValue { union { struct { double x0; double x1; double x2; double x3; } x0; double x1[4]; } x0; } x11; BOOL x12; unsigned long long x13; unsigned long long x14; } x2[8]; struct DYMTLRenderPassAttachmentDescriptor { unsigned long long x0; unsigned long long x1; unsigned long long x2; unsigned long long x3; unsigned long long x4; unsigned long long x5; unsigned long long x6; unsigned long long x7; unsigned long long x8; unsigned long long x9; unsigned long long x10; struct DYMTLClearValue { union { struct { double x0; double x1; double x2; double x3; } x0; double x1[4]; } x0; } x11; BOOL x12; unsigned long long x13; unsigned long long x14; } x3; struct DYMTLRenderPassAttachmentDescriptor { unsigned long long x0; unsigned long long x1; unsigned long long x2; unsigned long long x3; unsigned long long x4; unsigned long long x5; unsigned long long x6; unsigned long long x7; unsigned long long x8; unsigned long long x9; unsigned long long x10; struct DYMTLClearValue { union { struct { double x0; double x1; double x2; double x3; } x0; double x1[4]; } x0; } x11; BOOL x12; unsigned long long x13; unsigned long long x14; } x4; unsigned long long x5; unsigned long long x6; unsigned long long x7; unsigned long long x8; unsigned long long x9; unsigned long long x10; unsigned long long x11; unsigned long long x12; struct DYMTLSamplePosition { float x0; float x1; } x13[8]; unsigned long long x14; BOOL x15; BOOL x16; BOOL x17; } *)a2; - (void)createOutlineTexture; - (BOOL)createSolidRenderCommandEncoder:(struct DYMTLRenderPassDescriptor { unsigned long long x0; unsigned long long x1; struct DYMTLRenderPassAttachmentDescriptor { unsigned long long x0; unsigned long long x1; unsigned long long x2; unsigned long long x3; unsigned long long x4; unsigned long long x5; unsigned long long x6; unsigned long long x7; unsigned long long x8; unsigned long long x9; unsigned long long x10; struct DYMTLClearValue { union { struct { double x0; double x1; double x2; double x3; } x0; double x1[4]; } x0; } x11; BOOL x12; unsigned long long x13; unsigned long long x14; } x2[8]; struct DYMTLRenderPassAttachmentDescriptor { unsigned long long x0; unsigned long long x1; unsigned long long x2; unsigned long long x3; unsigned long long x4; unsigned long long x5; unsigned long long x6; unsigned long long x7; unsigned long long x8; unsigned long long x9; unsigned long long x10; struct DYMTLClearValue { union { struct { double x0; double x1; double x2; double x3; } x0; double x1[4]; } x0; } x11; BOOL x12; unsigned long long x13; unsigned long long x14; } x3; struct DYMTLRenderPassAttachmentDescriptor { unsigned long long x0; unsigned long long x1; unsigned long long x2; unsigned long long x3; unsigned long long x4; unsigned long long x5; unsigned long long x6; unsigned long long x7; unsigned long long x8; unsigned long long x9; unsigned long long x10; struct DYMTLClearValue { union { struct { double x0; double x1; double x2; double x3; } x0; double x1[4]; } x0; } x11; BOOL x12; unsigned long long x13; unsigned long long x14; } x4; unsigned long long x5; unsigned long long x6; unsigned long long x7; unsigned long long x8; unsigned long long x9; unsigned long long x10; unsigned long long x11; unsigned long long x12; struct DYMTLSamplePosition { float x0; float x1; } x13[8]; unsigned long long x14; BOOL x15; BOOL x16; BOOL x17; } *)a0 commandBufferId:(unsigned long long)a1 commandEncoderId:(unsigned long long)a2 parallelEncoderId:(unsigned long long)a3; - (BOOL)createWireframeRenderCommandEncoder:(struct DYMTLRenderPassDescriptor { unsigned long long x0; unsigned long long x1; struct DYMTLRenderPassAttachmentDescriptor { unsigned long long x0; unsigned long long x1; unsigned long long x2; unsigned long long x3; unsigned long long x4; unsigned long long x5; unsigned long long x6; unsigned long long x7; unsigned long long x8; unsigned long long x9; unsigned long long x10; struct DYMTLClearValue { union { struct { double x0; double x1; double x2; double x3; } x0; double x1[4]; } x0; } x11; BOOL x12; unsigned long long x13; unsigned long long x14; } x2[8]; struct DYMTLRenderPassAttachmentDescriptor { unsigned long long x0; unsigned long long x1; unsigned long long x2; unsigned long long x3; unsigned long long x4; unsigned long long x5; unsigned long long x6; unsigned long long x7; unsigned long long x8; unsigned long long x9; unsigned long long x10; struct DYMTLClearValue { union { struct { double x0; double x1; double x2; double x3; } x0; double x1[4]; } x0; } x11; BOOL x12; unsigned long long x13; unsigned long long x14; } x3; struct DYMTLRenderPassAttachmentDescriptor { unsigned long long x0; unsigned long long x1; unsigned long long x2; unsigned long long x3; unsigned long long x4; unsigned long long x5; unsigned long long x6; unsigned long long x7; unsigned long long x8; unsigned long long x9; unsigned long long x10; struct DYMTLClearValue { union { struct { double x0; double x1; double x2; double x3; } x0; double x1[4]; } x0; } x11; BOOL x12; unsigned long long x13; unsigned long long x14; } x4; unsigned long long x5; unsigned long long x6; unsigned long long x7; unsigned long long x8; unsigned long long x9; unsigned long long x10; unsigned long long x11; unsigned long long x12; struct DYMTLSamplePosition { float x0; float x1; } x13[8]; unsigned long long x14; BOOL x15; BOOL x16; BOOL x17; } *)a0; - (BOOL)currentRenderPipelineHasBufferOrTextureReadWrite:(unsigned long long)a0; - (id)initWithDebugFunctionPlayer:(id)a0; - (long long)prepareWireframeTextureWithCommandBufferId:(unsigned long long)a0 commandEncoderId:(unsigned long long)a1 parallelEncoderId:(unsigned long long)a2 pipelineId:(unsigned long long)a3 renderPassDescriptor:(struct DYMTLRenderPassDescriptor { unsigned long long x0; unsigned long long x1; struct DYMTLRenderPassAttachmentDescriptor { unsigned long long x0; unsigned long long x1; unsigned long long x2; unsigned long long x3; unsigned long long x4; unsigned long long x5; unsigned long long x6; unsigned long long x7; unsigned long long x8; unsigned long long x9; unsigned long long x10; struct DYMTLClearValue { union { struct { double x0; double x1; double x2; double x3; } x0; double x1[4]; } x0; } x11; BOOL x12; unsigned long long x13; unsigned long long x14; } x2[8]; struct DYMTLRenderPassAttachmentDescriptor { unsigned long long x0; unsigned long long x1; unsigned long long x2; unsigned long long x3; unsigned long long x4; unsigned long long x5; unsigned long long x6; unsigned long long x7; unsigned long long x8; unsigned long long x9; unsigned long long x10; struct DYMTLClearValue { union { struct { double x0; double x1; double x2; double x3; } x0; double x1[4]; } x0; } x11; BOOL x12; unsigned long long x13; unsigned long long x14; } x3; struct DYMTLRenderPassAttachmentDescriptor { unsigned long long x0; unsigned long long x1; unsigned long long x2; unsigned long long x3; unsigned long long x4; unsigned long long x5; unsigned long long x6; unsigned long long x7; unsigned long long x8; unsigned long long x9; unsigned long long x10; struct DYMTLClearValue { union { struct { double x0; double x1; double x2; double x3; } x0; double x1[4]; } x0; } x11; BOOL x12; unsigned long long x13; unsigned long long x14; } x4; unsigned long long x5; unsigned long long x6; unsigned long long x7; unsigned long long x8; unsigned long long x9; unsigned long long x10; unsigned long long x11; unsigned long long x12; struct DYMTLSamplePosition { float x0; float x1; } x13[8]; unsigned long long x14; BOOL x15; BOOL x16; BOOL x17; } *)a4; @end