@interface BandDataFusion : NSObject { struct { int length; struct *elements; } sharpening; struct { int length; struct *elements; } adaptive_blur; struct { int length; struct *elements; } diff_weight; struct { int length; struct *elements; } luma_fusion_strength; struct { int length; struct *elements; } chroma_fusion_strength; struct { int length; struct *elements; } black_threshold; struct { int length; struct *elements; } chroma_black_threshold; struct { int length; struct *elements; } diff_weight_dense; struct { int length; struct *elements; } luma_fusion_strength_dense; struct { int length; struct *elements; } chroma_fusion_strength_dense; struct { int length; struct *elements; } static_ois_sharpening; } - (void)dealloc; @end