@class UIColor; @interface _EMKGlyphRenderingAttributes : NSObject @property (copy, nonatomic) UIColor *color; @property (copy, nonatomic) UIColor *shadowColor; @property (nonatomic) double scale; - (void).cxx_destruct; - (id)initWithColor:(id)a0 shadowColor:(id)a1 scale:(double)a2; - (id)shadowIfNeededForFontPointSize:(double)a0; - (void)_applyInContext:(struct CGContext { } *)a0 fontPointSize:(double)a1; - (id)initWithValuesFromRippler:(id)a0 timeIndex:(unsigned long long)a1 glyphIndex:(unsigned long long)a2 numberOfGlyphs:(unsigned long long)a3; @end