@interface CNKFaceTimeConstraintsController : NSObject { void /* unknown type, empty encoding */ layoutIdiom; void /* unknown type, empty encoding */ shutterButtonState; void /* unknown type, empty encoding */ captionsState; void /* unknown type, empty encoding */ reactionsState; void /* unknown type, empty encoding */ isLocalReactionActive; void /* unknown type, empty encoding */ reactionPickerTipState; void /* unknown type, empty encoding */ participantListState; void /* unknown type, empty encoding */ shouldForceAllowNextLocalParticipantStateUpdate; void /* unknown type, empty encoding */ mostRecentLocalParticipantCorner; void /* unknown type, empty encoding */ localParticipantState; void /* unknown type, empty encoding */ localParticipantAspectRatio; void /* unknown type, empty encoding */ inCallConversationBannerState; void /* unknown type, empty encoding */ participantGridState; void /* unknown type, empty encoding */ floatingControlsState; void /* unknown type, empty encoding */ viewStateEffects; void /* unknown type, empty encoding */ viewControllerLayout; void /* unknown type, empty encoding */ bannerControlsWidthConstraint; void /* unknown type, empty encoding */ bannerControlsHeightConstraint; void /* unknown type, empty encoding */ configurableRosterCellWidthConstraint; void /* unknown type, empty encoding */ bannerDodgingLayoutGuide; void /* unknown type, empty encoding */ bannerControlsSize; void /* unknown type, empty encoding */ configurableRosterCellWidth; } @property (nonatomic) long long accessibilityLocalParticipantState; @property (nonatomic) void /* unknown type, empty encoding */ inCallControlsState; - (id)init; - (void).cxx_destruct; - (long long)localParticipantState; - (void)removeEffectsConstraints; - (void)setLocalParticipantState:(long long)a0; - (void)updateConstraintsWith:(id)a0 controlsViewController:(id)a1 localParticipantView:(id)a2 effectsView:(id)a3 effectsBrowserViewController:(id)a4; - (void)updateFor:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0 deviceOrientation:(long long)a1; @end