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@class SCRCTargetSelectorTimer;
@protocol SCRCGestureFactoryCallback;

@interface SCRCGestureFactory : NSObject {
    double _stallDistance;
    double _maxDimension;
    double _thumbRegion;
    long long _orientation;
    long long _directions[7];
    struct { double horizontal; double vertical; } _axisFlipper;
    double _scaledTrackingDistance;
    BOOL _setTrackingTimer;
    double _flickVelocityThreshold;
    double _tapVelocityThreshold;
    double _echoWaitTime;
    struct CGRect { struct CGPoint { double x; double y; } origin; struct CGSize { double width; double height; } size; } _tapSpeedRegion;
    double _tapVelocityThresholdForRegion;
    long long _tapSpeedFingerCount;
    BOOL _inTapSpeedRegionForDownEvent;
    struct CGRect { struct CGPoint { double x; double y; } origin; struct CGSize { double width; double height; } size; } _mainFrame;
    struct CGRect { struct CGPoint { double x; double y; } origin; struct CGSize { double width; double height; } size; } _gutterFrame;
    double _lastTime;
    double _lastDownTime;
    double _lastGutterDownTime;
    double _lastDegrees;
    double _startDegrees;
    double _startDistance;
    double _potentialTrackingStartTimestamp;
    BOOL _requireUp;
    long long _state;
    long long _direction;
    double _directionalSlope;
    struct SCRCFingerState { unsigned long long identifier; long long xDirection; long long yDirection; struct SCRCMathAverageValue { unsigned int samples; double fifo[50]; int fifoIndex; double sum; double average; double current; } normalizedVelocityPerSample; struct SCRCMathAverageValue { unsigned int samples; double fifo[50]; int fifoIndex; double sum; double average; double current; } deltaXPerSample; struct SCRCMathAverageValue { unsigned int samples; double fifo[50]; int fifoIndex; double sum; double average; double current; } deltaYPerSample; struct SCRCMathAverageValue { unsigned int samples; double fifo[50]; int fifoIndex; double sum; double average; double current; } distancePerSample; double distanceTraveledWithInertiaApplied; BOOL dragStalled; long long type; struct CGPoint { double x; double y; } startTouchPoint; struct CGPoint { double x; double y; } mostRecentTouchPoint; struct CGPoint { double x; double y; } lastDownPoint; double pressure; double altitude; double azimuth; } _finger[2];
    unsigned long long _absoluteFingerCount;
    unsigned short _fingerCount;
    unsigned short _lastFingerCount;
    double _distance;
    unsigned long long _tapCount;
    struct CGRect { struct CGPoint { double x; double y; } origin; struct CGSize { double width; double height; } size; } _tapFrame;
    struct CGRect { struct CGPoint { double x; double y; } origin; struct CGSize { double width; double height; } size; } _tapMultiFrame;
    id<SCRCGestureFactoryCallback> _trackDelegate;
    id<SCRCGestureFactoryCallback> _tapDelegate;
    id<SCRCGestureFactoryCallback> _gutterUpDelegate;
    id<SCRCGestureFactoryCallback> _splitTapDelegate;
    id<SCRCGestureFactoryCallback> _canSplitTapDelegate;
    id<SCRCGestureFactoryCallback> _didBeginSplitGestureDelegate;
    SCRCTargetSelectorTimer *_trackingTimer;
    struct { BOOL isFingerCurrentlyDown; BOOL dead; BOOL gutterHasBeenTouched; unsigned long long numFingersInCurrentGestureEvent; unsigned long long totalNumFingersInGesture; unsigned long long count; struct CGRect { struct CGPoint { double x; double y; } origin; struct CGSize { double width; double height; } size; } frame; struct CGPoint { double x; double y; } location[8]; struct CGPoint { double x; double y; } locationPerTap[8]; double thisTime; double lastTime; } _tap;
    SCRCTargetSelectorTimer *_tapTimer;
    SCRCTargetSelectorTimer *_gutterUpTimer;
    SCRCGestureFactory *_splitFactory;
    struct { BOOL isSplitting; BOOL isTapping; BOOL fastTrack; BOOL tapDead; BOOL timedOut; BOOL active; BOOL didNotify; unsigned long long fingerIdentifier; double fingerDownTime; struct CGPoint { double x; double y; } startTapLocation; struct CGPoint { double x; double y; } lastTapLocation; struct CGPoint { double x; double y; } primaryFingerLocation; double tapDistance; long long state; } _split;
}

@property (nonatomic) BOOL thumbRejectionEnabled;

- (void)_handleTap;
- (long long)direction;
- (void)setOrientation:(long long)a0;
- (void)reset;
- (void)dealloc;
- (struct CGPoint { double x0; double x1; })rawLocation;
- (double)velocity;
- (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })mainFrame;
- (double)distance;
- (unsigned long long)tapCount;
- (void).cxx_destruct;
- (long long)orientation;
- (struct CGPoint { double x0; double x1; })endLocation;
- (double)vector;
- (struct CGPoint { double x0; double x1; })startLocation;
- (unsigned long long)fingerCount;
- (long long)gestureState;
- (void)_up;
- (struct CGPoint { double x0; double x1; })tapPoint;
- (struct { long long x0; long long x1; double x2; double x3; double x4; double x5; unsigned long long x6; unsigned long long x7; unsigned long long x8; BOOL x9; struct CGPoint { double x0; double x1; } x10; double x11; double x12; double x13; struct CGPoint { double x0; double x1; } x14; struct CGPoint { double x0; double x1; } x15; struct CGPoint { double x0; double x1; } x16; struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x17; struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x18; struct CGPoint { double x0; double x1; } x19; struct CGPoint { double x0; double x1; } x20; double x21; })handleGestureEvent:(id)a0;
- (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })_currentTapRect;
- (void)_handleGutterUp;
- (BOOL)_handleSplitTap;
- (void)_updateTapState;
- (void)_down:(id)a0;
- (void)_drag:(id)a0;
- (void)_enterTrackingMode:(id)a0;
- (BOOL)_handleSplitEvent:(id)a0;
- (void)_processUpAndPost:(BOOL)a0;
- (void)_resetSplit;
- (void)_updateMultiTapFrame;
- (void)_updateStartWithPoint:(struct CGPoint { double x0; double x1; })a0 time:(double)a1;
- (unsigned long long)absoluteFingerCount;
- (struct { long long x0; long long x1; double x2; double x3; double x4; double x5; unsigned long long x6; unsigned long long x7; unsigned long long x8; BOOL x9; struct CGPoint { double x0; double x1; } x10; double x11; double x12; double x13; struct CGPoint { double x0; double x1; } x14; struct CGPoint { double x0; double x1; } x15; struct CGPoint { double x0; double x1; } x16; struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x17; struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x18; struct CGPoint { double x0; double x1; } x19; struct CGPoint { double x0; double x1; } x20; double x21; })captureCurrentState;
- (double)directionalSlope;
- (double)firstFingerAltitude;
- (double)firstFingerAzimuth;
- (double)firstFingerPressure;
- (double)flickSpeed;
- (id)gestureStateString;
- (id)initWithSize:(struct CGSize { double x0; double x1; })a0 delegate:(id)a1;
- (id)initWithSize:(struct CGSize { double x0; double x1; })a0 delegate:(id)a1 threadKey:(id)a2;
- (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })multiTapFrame;
- (struct CGPoint { double x0; double x1; })rawAverageLocation;
- (void)setFlickSpeed:(double)a0;
- (void)setTapSpeed:(double)a0;
- (void)setTapSpeedTimeThreshold:(double)a0 forRegion:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a1 fingerCount:(long long)a2;
- (struct CGPoint { double x0; double x1; })splitTapPrimaryFingerPoint;
- (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })tapFrame;
- (double)tapInterval;
- (BOOL)tapIsDown;
- (struct CGPoint { double x0; double x1; })tapPointWeightedToSides;
- (double)tapSpeed;

@end