@class SCNNode; @interface AVTEyeSkinningDescriptor : NSObject { SCNNode *_readMorpherNode; SCNNode *_leftEyeJoint; SCNNode *_rightEyeJoint; long long _leftEyeLookDownTargetIndex; long long _leftEyeLookInTargetIndex; long long _leftEyeLookOutTargetIndex; long long _leftEyeLookUpTargetIndex; long long _rightEyeLookDownTargetIndex; long long _rightEyeLookInTargetIndex; long long _rightEyeLookOutTargetIndex; long long _rightEyeLookUpTargetIndex; } - (void).cxx_destruct; @end