@class NSData, NSArray, NSDictionary; @interface CVADisparityPostprocessingRequest : NSObject @property (readonly) NSData *focusTileData; @property (readonly) short focusTileXOffset; @property (readonly) short focusTileYOffset; @property (readonly) unsigned short focusTileWidth; @property (readonly) unsigned short focusTileHeight; @property (readonly) unsigned short focusMapWidth; @property (readonly) unsigned short focusMapHeight; @property (readonly) short totalSensorCropXOffset; @property (readonly) short totalSensorCropYOffset; @property (readonly) unsigned short totalSensorCropWidth; @property (readonly) unsigned short totalSensorCropHeight; @property (readonly) float phaseToBlurFactor; @property (readonly) struct __CVBuffer { } *sourceColorPixelBuffer; @property (readonly) struct __CVBuffer { } *segmentationPixelBuffer; @property (readonly) struct __CVBuffer { } *fixedPointDisparityPixelBuffer; @property (readonly) struct __CVBuffer { } *destinationDisparityPixelBuffer; @property (readonly) struct __CVBuffer { } *networkDisparityPixelBuffer; @property (readonly) NSArray *focusRegion; @property (readonly) int focusRegionType; @property (readonly) float currentFocusPosition; @property (readonly) BOOL isFocalPlaneLocked; @property (readonly) float focusDistanceToMaxAllowedFocusDistanceRatio; @property (readonly) struct CVAQuaternion { double w; double x; double y; double z; } sourceColorPixelBufferOrientation; @property (readonly) struct CVAVector { double x; double y; double z; } sourceColorPixelBufferGravity; @property (readonly) struct CVAVector { double x; double y; double z; } sourceColorPixelBufferGlobalMotion; @property (readonly) NSArray *facesArray; @property (readonly) NSDictionary *faceModel; @property (readonly) float disparityNormalizationMultiplier; @property (readonly) float disparityNormalizationOffset; - (void)dealloc; - (void).cxx_destruct; - (id)initWithSourceColorPixelBuffer:(struct __CVBuffer { } *)a0 fixedPointDisparityPixelBuffer:(struct __CVBuffer { } *)a1 destinationDisparityPixelBuffer:(struct __CVBuffer { } *)a2 focusRegion:(id)a3 focusRegionType:(int)a4 currentFocusPosition:(float)a5 lockFocalPlane:(BOOL)a6 sourceColorPixelBufferOrientation:(struct CVAQuaternion { double x0; double x1; double x2; double x3; })a7 sourceColorPixelBufferGravity:(struct CVAVector { double x0; double x1; double x2; })a8 sourceColorPixelBufferGlobalMotion:(struct CVAVector { double x0; double x1; double x2; })a9 facesArray:(id)a10 disparityNormalizationMultiplier:(float)a11 disparityNormalizationOffset:(float)a12; - (id)initWithSourceColorPixelBuffer:(struct __CVBuffer { } *)a0 segmentationPixelBuffer:(struct __CVBuffer { } *)a1 focusTileData:(id)a2 focusTileXOffset:(short)a3 focusTileYOffset:(short)a4 focusTileWidth:(unsigned short)a5 focusTileHeight:(unsigned short)a6 focusMapWidth:(unsigned short)a7 focusMapHeight:(unsigned short)a8 totalSensorCropXOffset:(short)a9 totalSensorCropYOffset:(short)a10 totalSensorCropWidth:(unsigned short)a11 totalSensorCropHeight:(unsigned short)a12 phaseToBlurFactor:(float)a13 destinationDisparityPixelBuffer:(struct __CVBuffer { } *)a14 focusRegion:(id)a15 focusRegionType:(int)a16 currentFocusPosition:(float)a17 lockFocalPlane:(BOOL)a18 focusDistanceToMaxAllowedFocusDistanceRatio:(float)a19 sourceColorPixelBufferOrientation:(struct CVAQuaternion { double x0; double x1; double x2; double x3; })a20 sourceColorPixelBufferGravity:(struct CVAVector { double x0; double x1; double x2; })a21 sourceColorPixelBufferGlobalMotion:(struct CVAVector { double x0; double x1; double x2; })a22 facesArray:(id)a23; - (id)initWithSourceColorPixelBuffer:(struct __CVBuffer { } *)a0 segmentationPixelBuffer:(struct __CVBuffer { } *)a1 networkDisparityPixelBuffer:(struct __CVBuffer { } *)a2 destinationDisparityPixelBuffer:(struct __CVBuffer { } *)a3 focusRegion:(id)a4 focusRegionType:(int)a5 currentFocusPosition:(float)a6 lockFocalPlane:(BOOL)a7 sourceColorPixelBufferOrientation:(struct CVAQuaternion { double x0; double x1; double x2; double x3; })a8 sourceColorPixelBufferGravity:(struct CVAVector { double x0; double x1; double x2; })a9 sourceColorPixelBufferGlobalMotion:(struct CVAVector { double x0; double x1; double x2; })a10 facesArray:(id)a11 disparityNormalizationMultiplier:(float)a12 disparityNormalizationOffset:(float)a13; - (id)initWithSourceColorPixelBuffer:(struct __CVBuffer { } *)a0 segmentationPixelBuffer:(struct __CVBuffer { } *)a1 focusTileData:(id)a2 focusTileXOffset:(short)a3 focusTileYOffset:(short)a4 focusTileWidth:(unsigned short)a5 focusTileHeight:(unsigned short)a6 focusMapWidth:(unsigned short)a7 focusMapHeight:(unsigned short)a8 totalSensorCropXOffset:(short)a9 totalSensorCropYOffset:(short)a10 totalSensorCropWidth:(unsigned short)a11 totalSensorCropHeight:(unsigned short)a12 phaseToBlurFactor:(float)a13 destinationDisparityPixelBuffer:(struct __CVBuffer { } *)a14 focusRegion:(id)a15 focusRegionType:(int)a16 currentFocusPosition:(float)a17 lockFocalPlane:(BOOL)a18 sourceColorPixelBufferOrientation:(struct CVAQuaternion { double x0; double x1; double x2; double x3; })a19 sourceColorPixelBufferGravity:(struct CVAVector { double x0; double x1; double x2; })a20 sourceColorPixelBufferGlobalMotion:(struct CVAVector { double x0; double x1; double x2; })a21 facesArray:(id)a22; - (id)initWithSourceColorPixelBuffer:(struct __CVBuffer { } *)a0 segmentationPixelBuffer:(struct __CVBuffer { } *)a1 focusTileData:(id)a2 focusTileXOffset:(float)a3 focusTileYOffset:(float)a4 focusTileWidth:(float)a5 focusTileHeight:(float)a6 phaseToBlurFactor:(float)a7 destinationDisparityPixelBuffer:(struct __CVBuffer { } *)a8 focusRegion:(id)a9 focusRegionType:(int)a10 currentFocusPosition:(float)a11 lockFocalPlane:(BOOL)a12 sourceColorPixelBufferOrientation:(struct CVAQuaternion { double x0; double x1; double x2; double x3; })a13 sourceColorPixelBufferGravity:(struct CVAVector { double x0; double x1; double x2; })a14 sourceColorPixelBufferGlobalMotion:(struct CVAVector { double x0; double x1; double x2; })a15 facesArray:(id)a16; @end