@interface VFXCore.RenderCommandEncoder : VFXCachedRenderCommandEncoder - (id)init:(id)a0; - (id)init; - (void)drawIndexedPrimitives:(unsigned long long)a0 indexCount:(unsigned long long)a1 indexType:(unsigned long long)a2 indexBuffer:(id)a3 indexBufferOffset:(unsigned long long)a4 instanceCount:(unsigned long long)a5 baseVertex:(long long)a6 baseInstance:(unsigned long long)a7; - (void)drawIndexedPrimitives:(unsigned long long)a0 indexType:(unsigned long long)a1 indexBuffer:(id)a2 indexBufferOffset:(unsigned long long)a3 indirectBuffer:(id)a4 indirectBufferOffset:(unsigned long long)a5; - (void)drawPrimitives:(unsigned long long)a0 indirectBuffer:(id)a1 indirectBufferOffset:(unsigned long long)a2; - (void)drawPrimitives:(unsigned long long)a0 vertexStart:(unsigned long long)a1 vertexCount:(unsigned long long)a2 instanceCount:(unsigned long long)a3 baseInstance:(unsigned long long)a4; - (void)drawPrimitives:(unsigned long long)a0 vertexStart:(unsigned long long)a1 vertexCount:(unsigned long long)a2; - (void)drawIndexedPrimitives:(unsigned long long)a0 indexCount:(unsigned long long)a1 indexType:(unsigned long long)a2 indexBuffer:(id)a3 indexBufferOffset:(unsigned long long)a4; - (void)drawPrimitives:(unsigned long long)a0 vertexStart:(unsigned long long)a1 vertexCount:(unsigned long long)a2 instanceCount:(unsigned long long)a3; - (void)drawIndexedPrimitives:(unsigned long long)a0 indexCount:(unsigned long long)a1 indexType:(unsigned long long)a2 indexBuffer:(id)a3 indexBufferOffset:(unsigned long long)a4 instanceCount:(unsigned long long)a5; @end