@class AVAudioEngine, AVAudioPlayerNode, NSMutableArray; @interface AXMSoundComponent : AXMOutputComponent { AVAudioEngine *_engine; AVAudioPlayerNode *_oneShotSoundPlayer; NSMutableArray *_activeSounds; } @property (retain, nonatomic) id configChangedObserverToken; + (BOOL)isSupported; - (id)init; - (void)dealloc; - (void)transitionToState:(long long)a0 completion:(id /* block */)a1; - (BOOL)canHandleRequest:(id)a0; - (void).cxx_destruct; - (void)handleRequest:(id)a0 completion:(id /* block */)a1; - (void)_logAudioFileInfo:(id)a0; - (id)_scheduleActiveSound:(id)a0; - (void)_scheduleOneShotSound:(id)a0 completion:(id /* block */)a1; - (BOOL)_startEngineIfNeeded:(id *)a0; - (void)_stopActiveSound:(id)a0; @end