@class NSArray, ARSkeleton3D; @interface ARSkeletonDefinition : NSObject @property (class, readonly, nonatomic) ARSkeletonDefinition *defaultBody3DSkeletonDefinition; @property (class, readonly, nonatomic) ARSkeletonDefinition *defaultBody2DSkeletonDefinition; @property (readonly, nonatomic) unsigned long long jointCount; @property (readonly, nonatomic) NSArray *jointNames; @property (readonly, nonatomic) NSArray *parentIndices; @property (readonly, nonatomic) ARSkeleton3D *neutralBodySkeleton3D; - (void).cxx_destruct; - (id)initDefault2DSkeletonDefinition; - (id)initDefault3DSkeletonDefinition; - (unsigned long long)indexForJointName:(id)a0; @end